
#Aatrox runes free#
Feel free to activate your R before jumping into a team fight, to take advantage of the bonus movement speed and reach the backline of the enemy team. In team fights, remember that most of your skills have an area of effect. Aatrox's spells can greatly assist/set up allied ganks. If your lane opponent is pushing hard at levels 2 and 3, ask your jungler for help and punish their overly aggressive lane positioning. The damage amplifier and extra speed allows you to put enormous pressure on your opponent and force him to use his Flash - allowing you to maximize this significant advantage. Level 6: Take advantage of your R - World Ender as much as you can.You can use it offensively to catch an enemy, or defensively to counter an enemy gank. If the enemy is still in the area after 1.5 seconds, he is pulled to the center and suffers additional damage. Level 3: W - Infernal Chains creates an area on the ground which slows and deals damage to the first enemy hit.Note: the skill is usable simultaneously with Q - The Darkin Blade - thus increasing its range when used offensively, or granting him the ability to slow or knock back a target while escaping. E - Umbral Dash launches Aatrox forward over a short distance, offering him a band-aid of sorts for escaping. Level 2: His main weakness is his mobility, particularly when disengaging from a bad trade or escaping from a gank in the early game.Level 1: Choose Q - The Darkin Blade to help you kill minions and harass your opponent at the same time.The cooldown is reduced by 2 seconds every time he casts a spell, or when he hits a champion with the edge of his Q - The Darkin Blade. His Passive - Deathbringer Stance increases the range of his next base attack, which deals damage based on the target's maximum health and reduces the potency of healing and shields for a few seconds. But, as a rule of thumb, Aatrox players are advised to level their skills following this priority order:Īatrox's kit features a wide choice of mid-range combos, granting him the ability to harass his opponent from the early levels in order to secure an early lead. an early point in W may make the difference in escaping a gank. Skill leveling priorityĭepending on the situation, you may opt to level a different skill - e.g. Heavy magic damage and crowd control make Mercury's Treads more appealing, whereas heavy physical damage may prompt a Tabi purchase instead.

Please be mindful that each option excels in different circumstances. Depending on the enemy team's composition, Mercury's Treads and Ninja Tabi are viable options.
